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آموزش نرم افزار CINEMA 4D R17

دسته بندی ها: آموزش سینما چهار بعدی (Cinema 4D) ، دیزاین ، آموزش های لیندا (Lynda) ، آموزش انیمیشن سه بعدی

lynda-cinema-4d-r17-essential-training

در این آموزش تصویری با نحوه کار با نرم افزار CINEMA 4D R17 آشنا می شوید.

این دوره آموزشی محصول موسسه Lynda است.

سرفصل های این دوره:

  • معرفی
  • آنچه قبل از تماشای این دوره باید بدانید
  • استفاده از فایل های تمرین
  • استفاده از سیستم برای ترکیب
  • ایجاد نسخه های سیستم
  • ابزار زبانه دار
  • ویژگی های دیگر
  • شروع (شروع سریع)
  • بررسی اجمالی از گردش کار 3D
  • مرور دررابط CINEMA 4D (C4D)
  • ایجاد یک نوار باریک متن
  •  استفاده از شی اکسترود
  • ایجاد یک دوربین
  • راه اندازی یک ماده
  • نورپردازی مدل
  • مدل سازی Spline ها
  • معرفی مدل سازی زبانه دار
  • استفاده از ابزار تراش
  • استفاده از اشیاء جارو NURBS
  • واردات منحنی از Illustrator و با استفاده از ابزار اکسترود
  • مدل سازی چند منظوره
  • درک این که چگونه مدل های 3D ساخته می شوند
  • استفاده از ابزار اکسترود و اکسترود داخلی
  • استفاده از پل و چاقو ابزار
  • مدل سازی زیربخش
  • بررسی PolyPen
  • و ...

عنوان دوره: Lynda CINEMA 4D R17 Essential Training

مدت دوره:6 ساعت و 23 دقیقه

نویسنده: Craig Whitakerتوضیحات:

Lynda CINEMA 4D R17 Essential Training

Craig Whitaker Beginner 6h 23m

Learn CINEMA 4D R17. From polygonal and spline modeling to lighting, rendering, and shading, this series of CINEMA 4D tutorials will get you up to speed quickly so that you can make great looking 3D graphics and animations with ease. CINEMA 4D (aka C4D) is a vital tool for anyone considering a career in motion graphics, visual effects, or animation. Whether you're just starting out or migrating to C4D from another program, CINEMA 4D R17 Essential Training has you covered. Craig Whitaker explores some of the new features in R17'the version released in August 2015'and segues into a quick-start chapter that reviews the entire CINEMA 4D workflow in just eight steps. The rest of the course divides CINEMA 4D's core functionality into individual chapters on spline modeling, polygonal modeling, deformers, materials and shaders, lighting, the MoGraph toolbox, animation, and rendering. Craig also shows how to composite your C4D work with live-action footage and other effects in After Effects, using the AEC or CINEWARE workflow. By the end of the course, you should be comfortable working with all of C4D's powerful tools. Topics include: What's new in R17? Using the Take System for versioning and compositing Navigating the C4D interface Modeling splines Building 3D models from polygons Using deformers to bend, twist, and warp models Adding surface detail with materials and shaders Working with 3D lighting Using the MoGraph tools Animating in CINEMA 4D Rendering your models and animations Compositing C4D models in After Effects

Introduction 1m 35s Welcome 39s What you should know before watching this course 30s Using the exercise files 26s 1. What's Different in R17 vs. R16? 33m 55s Understanding the Take System 4m 48s Using the Take System for compositing 6m 5s Creating versions with the Take System 5m 20s Spline tool 8m 22s Other features 9m 20s 2. Getting Started (Quick Start) 27m 32s Overview of 3D workflow 3m 8s Navigating the CINEMA 4D (C4D) interface 4m 20s Creating a text spline 2m 41s Using the Extrude object 4m 42s Creating a camera 2m 25s Setting up a material 4m 9s Lighting the model 4m 28s Rendering 1m 39s 3. Spline Modeling 34m 5s Introducing spline modeling 2m 46s Creating splines in C4D 4m 54s Using the Lathe tool 6m 37s Using the Sweep NURBS objects 8m 21s Importing curves from Illustrator and using the Extrude tool 7m 20s Creating with the Loft tool 4m 7s 4. Polygonal Modeling 37m 44s Understanding how 3D models are made 2m 40s Points, edges, and polygons 7m 15s Using the Extrude and Extrude Inner tools 6m 37s Using the Bridge and Knife tools 4m 38s Subdivision modeling 7m 1s Exploring the PolyPen 9m 33s 5. Deformers 20m 54s What is a deformer? 1m 36s Bend deformer 5m 37s Using the Spline Wrap deformer 5m 21s Wind deformer 4m 4s Using deformer falloff 4m 16s 6. Materials and Shaders 54m 0s What makes up a 3D material? 2m 29s How does C4D think about materials 5m 25s Rough surfaces (bump, displacement, and normals) 8m 4s Shiny surfaces (reflection) 10m 33s Transparent surfaces (refraction) 4m 40s Using an alpha channel (in a label on a bottle) 3m 15s Creating and using selection tags 4m 5s Projections vs. UVs 8m 1s Editing UVs 7m 28s 7. Using Lights 43m 58s Concepts of 3D lighting 2m 56s Type of C4D lights and why we use them 6m 29s Working with shadows 5m 19s Why falloff is important and how to set it up 4m 29s Creating a three-point lighting setup 9m 37s Volumetric lighting 5m 21s Introduction to Global Illumination 9m 47s 8. Using MoGraph 29m 19s Introduction to MoGraph tools and concepts 2m 8s Using cloners 5m 21s Using effectors 9m 21s Creating MoGraph with Fracture objects 2m 33s Creating type with MoText 4m 1s Setting up dynamics 5m 55s 9. Animation 33m 17s What are keyframes and how do you create them? 5m 39s Timeline controls (F-Curve vs. Key mode) 4m 30s Adjusting animation curves 9m 35s Using set-driven keys 5m 25s Moving the camera with custom user data 8m 8s 10. Rendering 32m 20s Reviewing how render engines work 2m 12s Common render settings 5m 49s Introduction to the Physical Render engine 6m 58s Tips to reduce render times 11m 36s Setting up multipass rendering 5m 45s 11. Compositing in After Effects 34m 3s What is the 3D compositing workflow? 3m 58s Uses for the Compositing tag 7m 36s Using the AEC workflow 6m 15s The CINEWARE workflow 6m 48s Compositing with multipass 9m 26s Conclusion 46s Next steps 46s

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Lynda CINEMA 4D R17 Essential Training

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