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آموزش کاربردی Go - نسخه ویدئویی

دسته بندی ها: آموزش GO ، آموزش طراحی وب ، آموزش های Manning

این دوره زبان Go را معرفی می کند و شما را  از برنامه نویس کنجکاو به Go guru هدایت می کند. در این دوره با ویژگی ها و مفاهیم منحصر به فرد Go، نوشتن اپلیکیشن های دنیای واقعی از جمله وبسایت ها و سرورهای شبکه و همچنین تکنیک های دستکاری و تبدیل داده ها آشنا می شوید. علاوه بر این، سینتکس زبان، سیستم تایپ، همزمان سازی، کانال ها و تست ها را نیز بررسی خواهید کرد. در نهایت مشخصات و پیاده سازی زبان، درونی ساختارهای داده Go، تست و benchmarking را یاد خواهید گرفت.

سرفصل:

  • معرفی دوره
  • معرفی Go
  • هم زمانی
  • سیستم تایپ Go
  • feed.go
  • RSS matcher
  • init
  • مدیریت وابستگی
  • رابط ها
  • مجموعه های متد
  • کانال ها
  • الگوهای هم زمانی
  • کتابخانه استاندارد
  • Encoding/Decoding
  • loggers سفارشی
  • تست و benchmarking
  • و غیره
Go in Action Video Edition Publisher:Manning Publications Author:Erik St. Martin, Brian Ketelsen, William Kennedy Duration:+ 2 h

A concise and comprehensive guide to exploring, learning, and using Go.
Go in Action introduces the Go language, guiding you from inquisitive developer to Go guru. It begins by introducing the unique features and concepts of Go. Then, you'll get hands-on experience writing real-world applications including websites and network servers, as well as techniques to manipulate and convert data at speeds that will make your friends jealous.
Go in Action is for any intermediate-level developer who has experience with other programming languages and wants a jump-start in learning Go or a more thorough understanding of the language and its internals. This book/course provides an intensive, comprehensive, and idiomatic view of Go. It focuses on the specification and implementation of the language, including topics like language syntax, Go's type system, concurrency, channels, and testing.
Application development can be tricky enough even when you aren't dealing with complex systems programming problems like web-scale concurrency and real-time performance. While it's possible to solve these common issues with additional tools and frameworks, Go handles them right out of the box, making for a more natural and productive coding experience. Developed at Google, Go powers nimble startups as well as big enterprises that rely on high-performing services in their infrastructure.
Inside:
Language specification and implementation
Go's type system
Internals of Go's data structures
Testing and benchmarking
This book/course assumes you're a working developer proficient with another language like Java, Ruby, Python, C#, or C++.
William Kennedy is a seasoned software developer and author of the blog GoingGo.Net. Brian Ketelsen and Erik St. Martin are the organizers of GopherCon and coauthors of the Go-based Skynet framework.
This authoritative book is a one-stop shop for anyone just starting out with Go.
Sam Zaydel, RackTop Systems
Brilliantly written; a comprehensive introduction to Go. Highly recommended.
Adam McKay, SUEZ
This book makes the uncommon parts of Go understandable and digestible.
Alex Vidal, HipChat at Atlassian
NARRATED BY MARK THOMAS
Table of Contents
Chapter 1. Introducing Go 00:06:14
Chapter 1. Concurrency 00:05:30
Chapter 1. Go’s type system 00:08:24
Chapter 2. Go quick-start 00:08:00
Chapter 2. Search package 00:18:35
Chapter 2. feed.go 00:06:49
Chapter 2. match.go/default.go 00:10:27
Chapter 2. RSS matcher 00:08:22
Chapter 3. Packaging and tooling 00:06:30
Chapter 3. Package main 00:05:53
Chapter 3. init 00:04:29
Chapter 3. Going farther with Go developer tools 00:09:21
Chapter 3. Dependency management 00:08:22
Chapter 4. Arrays, slices, and maps 00:08:29
Chapter 4. Slice internals and fundamentals 00:04:52
Chapter 4. Working with slices 00:10:51
Chapter 4. Multidimensional slices 00:03:00
Chapter 4. Map internals and fundamentals 00:08:36
Chapter 5. Go’s type system 00:09:16
Chapter 5. Methods 00:05:22
Chapter 5. The nature of types 00:09:49
Chapter 5. Interfaces 00:07:14
Chapter 5. Method sets 00:07:37
Chapter 5. Type embedding 00:07:47
Chapter 5. Exporting and unexporting identifiers 00:08:50
Chapter 6. Concurrency 00:08:51
Chapter 6. Goroutines 00:09:16
Chapter 6. Race conditions 00:07:21
Chapter 6. Channels 00:08:49
Chapter 6. Buffered channels 00:05:32
Chapter 7. Concurrency patterns 00:11:00
Chapter 7. Pooling 00:11:55
Chapter 7. Work 00:07:34
Chapter 8. Standard library 00:05:10
Chapter 8. Logging 00:07:34
Chapter 8. Customized loggers 00:05:39
Chapter 8. Encoding/Decoding 00:10:02
Chapter 8. Input and output 00:05:21
Chapter 8. Working together 00:08:27
Chapter 9. Testing and benchmarking 00:09:24
Chapter 9. Table tests 00:08:39
Chapter 9. Testing endpoints 00:06:14
Chapter 9. Examples 00:04:12
Chapter 9. Benchmarking 00:08:22

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