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آموزش مبانی ابزار Mograph در Cinema 4D

دسته بندی ها: آموزش سینما چهار بعدی (Cinema 4D) ، دیزاین ، آموزش های پلورال سایت (Pluralsight)

pluralsight-cinema-4d-mograph-fundamentals

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Cinema 4D Mograph Fundamentals Publisher:Pluralsight Author:Joshua Smith Duration:3h 12m Level:Beginner

Cinema 4D's Mograph module is one of the most powerful and widely used tools available to today's motion designers. In this course, you'll get an in-depth, introductory look at using Cinema 4D's Mograph tools. Software required: Cinema 4D R18.
Are you a new motion designer just starting out, or are simply looking to expand your skill-set by adding the power of Cinema 4D's Mograph tools? In this course, Cinema 4D Mograph Fundamentals, you'll be introduced to Cinema 4D's Mograph tools and learn how to utilize them in practice. First, you'll learn a basic overview of the fundamental building blocks of Cinema 4D's Mograph module - generators, cloners, effectors, and how to use them together. Next, you'll explore several different real-world scenarios, which will give you a chance to get more in-depth with specific tools, while creating animations similar to real design challenges. Some of these scenarios will include using C4D R18's new Voronoi Fracture object to procedurally break something into pieces and make it crumble, cloning a swarm of objects along a spline path, and using the Inheritance Effector with dynamics to form them into a logo. Finally, you'll learn how to use the Sound Effector to make things react to any music or sound clip, and how to use the Volume Effector to create a 3D pixelated animation effect. When you're finished with this course, you'll have a solid understanding of some of the most powerful and widely-used motion design tools in the industry. You'll have a great foundation for creating robust animations, and creating your own awesome animations using Cinema 4D R18's Mograph tools. Software required: Cinema 4D R18.

Course Overview
2m 9s
Course Overview
2m 9s
Cloner Objects
22m 6s
Introduction
0m 58s
Creating Cloner Objects
5m 26s
Grid Array and Object Cloners
7m 55s
Radial and Honeycomb Cloners
7m 6s
Summary
0m 38s
Mograph Effectors
43m 57s
Introduction
0m 48s
The Fracture Object and MoText
6m 47s
Effectors and Effector Groups
7m 32s
Using Effector Falloffs
6m 20s
Random Effector Modes and Parameters
6m 55s
The Mograph Selection Tool
7m 16s
Using Mograph Shaders, Color, and the Shader Effector
7m 16s
Summary
0m 59s
Voronoi Fracture Objects
34m 17s
Introduction
0m 52s
Creating a Voronoi Fracture Object
6m 11s
Point Generators and Distrubution Types
5m 41s
Adding Distribution Sources
8m 26s
Using the Push Apart Effector
4m 38s
Making Your Fracture Pieces Dynamic
7m 38s
Summary
0m 49s
Cloning Along a Spline and Using the Inheritance Effector
37m 22s
Overview
0m 41s
Cloning Along a Spline and Creating Your Target Matrix Object
5m 4s
Animating Clones Along a Spline
7m 41s
Applying Random Effectors
6m 5s
Using the Inheritance Effector
7m 51s
Using Dynamics and Forces with Clones
9m 17s
Summary
0m 41s
Using the Sound Effector, MoInstances, and Tracer Objects
33m 51s
Overview
0m 51s
Setting up Your Sound Effector
7m 35s
Animating Your Clones
8m 12s
Using MoInstances and the Step Effector
8m 15s
Using the Tracer Object and Spline Sweeps
8m 18s
Summary
0m 37s
Using the Volume Effector
18m 28s
Overview
0m 39s
Creating Your Falling Boxes
3m 48s
Applying the Volume Effector
6m 40s
Applying Random Colors to Your Pixels
6m 38s
Summary
0m 40s

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