این دوره نحوه ساخت پس زمینه برای بازی های دو بعدی با Adobe Illustrator را آموزش می دهد. در این آموزش تصویری نحوه کار با Adobe Illustrator ، ابزارها و ویژگی های برنامه ، کار با ساختار برنامه ، بهبود مهارت های بازی سازی و نحوه به روز رسانی برنامه را می آموزید.

این دوره آموزشی محصول موسسه Udemy است.

سرفصل های دوره:

  • کار با Adobe Illustrator
  • نحوه ساخت پس زمینه
  • ساخت کلید های میانبر
  • کار با ابزارهای worklflow
  • ساخت بازی های دوبعدی
  • نحه لایه بندی مناسب
  • نحوه استفاده از ویژگی های Illustrator
  • نحوه ساختار برنامه
  • کار با الگوهای MID
  • ایجاد زمینه های بازی
  • نحوه تست برنامه
  • کار با تکنیک های masks
  • و…

عنوان دوره: Udemy Make your own 2D Game Backgrounds with Adobe Illustrator
سطح: متوسط
مدت زمان: 1 ساعت و 30 دقیقه
نویسنده: Rafael John Regidor


توضیحات:

Udemy Make your own 2D Game Backgrounds with Adobe Illustrator

Rafael John Regidor
1.5 Hours
Intermediate Level



This course is about creating your own 2D game backgrounds from SCRATCH in Adobe Illustrator. We will be making a 2d/cartoony game background with proper structure, proven workflows and the mindset you can use in creating your own 2d game backgrounds.
This course will give you a new approach in creating a 2d game background in a more efficient and time saving way. It will also demonstrate proven workflows and tips in using Adobe Illustrator for game art.About this course:
Full, free lifetime access
The course would be regularly updated and more lectures will be added.
The awesome Udemy 30 day money-back-guarantee.
Challenging tasks that let you validate everything you will learn in this course.
Full support from the instructor
This course is for intermediate Adobe Illustrator cs4 and up users. And assumes you know where your shortcuts are, your tools are and the process on using tools.
This course is a FULL OVERVIEW type of course and NOT a step by step course. I will take you with me in creating a game background from blocking, breaking down the background in small areas and fully completing it.
This course shows the proper tools you CAN use in creating backgrounds, and why I use this certain tools only.
The course is about 1 and a half hour only, shorter than my other courses, but is purely focused on creating game backgrounds. No more intros to many tools. We will create the background right of the bat.
This course is structured to make you efficient in setting the layers properly, the areas you need to focus (not in sequence) but the advantage of having MODULAR approach in creating this kinds of backgrounds.
If you would like to improve your background creations skills or you want to add more knowledge and workflows to your current ones, this course is PERFECT for you.
So click enroll now and lets get started!
What are the requirements?
Adobe Illustrator CS5 or higher
You should be familiar with basic illustrator tools and shortcuts. This is a workflow driven course and NOT a "learn illustrator tools from ground-up" course.
Dedicated time to learn and initiative to create results based on the course's teachings.
What am I going to get from this course?
Over 15 lectures and 1.5 hours of content!
Create your own 2D game backgrounds using Adobe Illustrator
Understand and implement proven workflows and best practices when making 2D Game Backgrounds.
Create background assets for your 2D game background
Create appealing 2d Game Backgrounds
Prepare game backgrounds for animation (parallax effect)
What is the target audience?
Students that has basic knowledge of Illustrator and wanting to start making their own 2D Game Backgrounds
Intermediate artist looking for new workflows in creating 2D Game Backgrounds
Not for students that are complete beginners. You should have a fair amount of understanding in using Adobe Illustrator. Know where the basic tools are and basic shortcuts.
Students who want to have a solid workflow in creating and preparing game backgrounds
This is not a "how I draw course" you should have done some environment or background sketches prior to using illustrator

Section 1: Introduction
Lecture 1
Course introduction and overview
02:01
In this intro lecture, I would like to give thanks to you my students, and the plans for this course.
Lecture 2
What this course is NOT
00:59
In this lecture, I will define the purpose of the course so that you will have a full understanding of the course before starting the background creation.
Lecture 3
Workflows and shortcuts to be used in the course
08:05
In this lecture, I will go over the tools used mostly in my worklflow and how you can benefit from using each one.
This course assumes you are an intermediate student and already has a know-how within Illustrator.
This course will show you the best ways in producing game backgrounds for 2d games.
Lecture 4
Setting up proper layers for your game background
07:24
Art should have structure, and in this lecture I will show you how I go about setting up my illustrator layers and how we can take advantage of this feature in illustrator.
Lecture 5
Exercise - Your first game background block-out
Article
Your first exercise in the course is to practice creating properly structure backgrounds, like what I have demo'd in the previous lecture. This will set the type of organization we will implement in our game backgrounds. But are not rules, and should just be considered as guides. If you are comfortable with working in one layer and have a full knowledge of layers, you can structure your own game backgrounds as you prefer.
Section 2: Creating the Game Background
Lecture 6
Creating the MID GROUND - PART 1
12:27
In this lecture, we are gonna be starting in creating the mid ground for game background. This will help you see the bigger picture in what you are creating.
Lecture 7
Creating the MID GROUND - PART 2
10:19
Continuation of the process in how I create midground for my game backgrounds.
Lecture 8
Creating the MID GROUND - PART 3
08:33
Final leg of my process in creating mid grounds for game backgrounds
Lecture 9
Creating the FOREGROUND
09:07
In this lecture, we will continue the game background design and add the foreground elements.
Lecture 10
Creating the BACKGROUND - Part 1
08:54
In this lecture, we will be finishing the full game background.
Lecture 11
Creating the BACKGROUND - Part 2
11:32
In this lecture, we will continue the background creation process and have our final, created from scratch game background. This lecture ends the creation process.Section 3: Conclusion
Lecture 12
Course summary and course conclusion - Time to apply everything from the course!
01:48
In this lecture, we will do a recap of what we have learned and achieved so far in the course. From our blocking to the final game background. And that everything was created from scratch. NO SKETCHES or anything. So its really possible for a non-drawing artist to create their own GAME BACKGROUNDS.
Lecture 13
FINAL EXAM - Make your own game background
Article
For your final exam, you will be creating your own game backgrounds using the workflows we have discussed in the course. Its up to you if you want to have the same result as mine, or sketch your own concept and detail it yourself.
You can go and work on backgrounds for any types of games.
Post it in the discussion board entitled "My final exam"
Thanks! And I look forward to your creations!
Lecture 14
A SPECIAL Bonus for YOU my game art student. Check the BONUS here!
Article
A Special Treat for my students. Check out the the lecture content. :)
Section 4: Supplemental Tips and Tricks
Lecture 15
TIPS: Cleaning up excess artwork on artboard - Clipping masks Technique
04:31
In this supplemental tips and tricks video, I'll go over how we can clean up all those ugly excess shapes that bleeds out of our artboard. We will be using the power of clipping masks to trim them. Oh and it's a non-destructive approach. so the excess part of your artworks are still in tack and wont be erased. Check it out!