این دوره نحوه طراحی قابلیت ذخیره بازی را برای بازیکنان در موتور بازی سازی Unity آموزش می دهد. در این آموزش تصویری نحوه کار با #C ، کار با Visual Studio و برنامه نویسی #C را در Unity می آموزید. در ادامه نحوه استفاده از UI ، کسب درآمد از بازی ، استفاده از متغیرهای استاتیک و استفاده از PlayerPrefs را نیز خواهید آموخت.
این دوره آموزشی محصول موسسه Udemy است.

سرفصل های دوره:

  • مقدمه
  • کار با Unity 3D
  • نحوه نصب و راه اندازی Unity 3D
  • نحوه ذخیره سازی داده ها
  • نحوه راه اندازی پروژه
  • استفاده از متغیرهای استاتیک
  • نحوه صرفه جویی هزینه ها
  • نحوه ساخت Spawn Point
  • استفاده از PlayerPrefs
  • برنامه نویسی در C# در Unity
  • کسب درآمد از بازی
  • کار با Visual Studio
  • نحوه پیاده سازی برنامه
  • نحوه ذخیره بازی
  • نحوه پرسش و پاسخ
  • و…

عنوان دوره: Udemy Unity Developers: Give Players the Power to Save Their Games
مدت زمان: 1 ساعت
نویسنده: Knowledge Base


توضیحات:

Udemy Unity Developers: Give Players the Power to Save Their Games

Knowledge Base
1 Hour
All Levels

Indie game developers learn three different methods to implement a save game feature in Unity 3D including autosave
You're about to raid the last boss of the game, you get all the gear you need, gather your best items and are in front of the door that will take you where the boss is, what do you do next? Of course, you save!!
Give your players a save point on your game so they have a fluid non-frustrating experience on your game (unless permadeath is your thing), or save things such as: stats, level, scores, leaderboards, etc.
For this tutorial you will need Unity 4.6 or newer, since we're going to use the new UI system also you will need to have a good understanding of C#, the UI system (at least a basic understanding) and MonoBehaviour in order to follow up and understand this tutorial.
After you know how to integrate services to understand, build and monetize your game, and you know how to animate a character form a spritesheet and move it on the level it's time to add saving functionality to your game.
Store the in-game information you want about your player:
Save information using static variables.
Learn pros and cons of using PlayerPrefs to save player info.
Implement the auto-save functionality into your games.
What are the requirements?
Understanding of scripting in C# inside Unity.
Unity 3D installed on your computer.
What am I going to get from this course?
Give the player the option to save the game through a menu.
Make an auto-save feature so the player doesn't interrupt the gaming session.
Save all the information you want about your player (level, name, stats, items, etc.)
One of the following code editors: MonoDevelop, Visual Studio, Visual Studio Online, Visual Studio Code.
What is the target audience?
Intermediate/Advanced Unity 3D users that want to implement advanced behavior in your games.

Section 1: Introduction
Lecture 1
Introduction
01:09
Lecture 2
Uses of Save
03:39
Lecture 3
Download the assets that you will need for the course
Lecture 4
FAQ about our courses
6 pages
Section 2: Setting up the Project
Lecture 5
Setting Up the Project
05:49
Section 3: Save Methods
Lecture 6
Create a Spawn Point
09:14
Lecture 7
Save the Player's High Score
07:31
Lecture 8
Implement Auto Save
05:33
Section 4: Conclusion
Lecture 9
Wrapping Up
01:07
Section 5: Bonus lectures and extras
Lecture 10
Credits for the Course
Lecture 11
Get Discounts on Other Udemy Courses We Teach
11 pages