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آموزش مصورسازی معماری برای VFX 

دسته بندی ها: آموزش مایا (Autodesk Maya) ، دیزاین ، آموزش های اتودسک (Autodesk) ، آموزش های LinkedIn ، آموزش افترافکت ، آموزش های ادوبی (Adobe)

در این دوره با ابزارها و تکنیک های VFX برای رندرینگ معماری ساختمان آشنا می شوید. همچنین استفاده از نرم افزارهای کاربردی مانند Adobe After Effects و Autodesk Maya را فرا خواهید گرفت. علاوه بر این، وارد کردن و ردیابی footage در After Effects، کار با 3D foliage، اصلاح رنگ و درختان و غیره را آموزش می بینید.

سرفصل:

  • ردیابی دوربین
  • وارد کردن و ردیابی footage در After Effects
  • اکسپورت کردن FBX camera از After Effects
  • وارد کردن FBX camera از Maya
  • وارد کردن footage در مایا
  • مدل سه بعدی
  • اکسپورت مدل از Revit
  • اکسپورت مدل از 3ds Max
  • وارد کردن مدل در مایا
  • 3D Foliage
  • اکسپورت درختان از SpeedTree
  • نصب پلاگین SpeedTree
  • وارد کردن درخت در مایا
  • رندرینگ سه بعدی
  • ادغام سه بعدی
  • وارد کردن footage در After Effects
  • اصلاح رنگ
  • و غیره
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VFX for Architectural Visualization Publisher:Linkedin Author:Scott Pagano Duration:1h 38m 56s Level:Intermediate

Learn practical techniques for making architectural renderings of buildings look as if they've been placed into an existing still image or full-motion video.
Released: : November 8, 2018
Each striking architectural visualization you see was likely created using an assortment of different tools. In this course, compositing and 3D animation expert Scott Pagano shows how to use a range of stellar tools and VFX techniques to make architectural renderings of buildings look as if they've been placed into an existing still image or full-motion video. Using applications like Adobe After Effects and Autodesk Maya—alongside key plugins like SpeedTree— Scott Pagano takes a model of a structure, renders it out, and then composites it into a moving video. Along the way, he shares tips for importing and tracking footage in After Effects, working with 3D foliage, color correcting buildings and trees, and much more.
Introduction
Communicate your architectural vision with VFX
1. Camera Tracking
Import and track footage in After Effects
Set the ground plane and reference objects
Exporting an FBX camera from After Effects
Importing an FBX camera into Maya
Importing footage into Maya
2. 3D Model
Model export from Revit
Model export from 3ds Max
Model UVs and group refine in Houdini
Import a model into Maya
Set up sun and sky lighting
Ground plane
Create Redshift materials
Assign materials to model
3. 3D Foliage
Acquire models from the SpeedTree store
Exporting trees from SpeedTree
Export a hedge from SpeedTree
Install a SpeedTree plugin
Importing a tree into Maya
Import a hedge into Maya
Review vegetation
Creating .rstexbin files
4. 3D Rendering
Object IDs
Set up matte AOVs
Set up ambient occlusion AOV
Refine render settings
5. 3D Integration
Import footage into After Effects
Color correct a building
Color correct trees
Color correct hedges
Final render
Conclusion
Next steps

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