در این آموزش تصویری با ساخت سریع بازی با GameMaker Studio آشنا می شوید.
این دوره آموزشی محصول موسسه Udemy است.

سرفصل های دوره:

  • کار با GameMaker Studio
  • نحوه ساخت بازی با GameMaker Studio
  • طراحی فضای بازی
  • طراحی پس زمینه بازی
  • استفاده از تابع instance_create
  • استفاده از تابع instance_destroy
  • طراحی دشمن یا یک غول کوچک
  • کار با دستور IF
  • کار با ماکروها
  • کار با متغیرها
  • طراحی انفجار
  • حمله دشمنان به عقب
  • کار با مفهوم وراثت
  • ساخت بازی کشتی‌ های جنگی
  • نحوه کنترل دشمن
  • ساخت منو
  • افزودن جلوه های صوتی به بازی
  • جایزه بردن بازیکن در بازی
  • نحوه استفاده از Particles
  • نحوه حذف اشیا
  • نحوه بهینه سازی بازی
  • افزایش مهارت های بازی
  • و…

عنوان دوره: Udemy Finish Your First Game Quickly Using GameMaker Studio
سطح: مقدماتی
مدت زمان: 3 ساعت و 30 دقیقه
نویسنده: Benjamin Anderson


توضیحات:

Udemy Finish Your First Game Quickly Using GameMaker Studio

Benjamin Anderson
3.5 Hours
Beginner Level

A mini course designed to help you build your first game, using Game Maker Studio.
Course Description
This course helps new GameMaker Studio users finish their first game quickly. Students will learn how to add assets to a Game Maker project, write code for different game objects, and create beautiful effects. Getting started with Game Maker has never been more fun.
It will take roughly 4 hours to complete this course.
Finishing your first game is a huge milestone. Many people never make it that far. This course is a fun and fast way to get you past that milestone and on to future projects. You don't have to worry about creating any of the assets, you can just jump right into Game Maker and get learning.
What are the requirements?
Students will need a computer with WINDOWS and access to the internet
What am I going to get from this course?
Over 28 lectures and 3.5 hours of content!
Navigate GameMaker Studio
Assign images to game objects
Create game objects
Control game objects using events and code actions
Create a parallax background
Add a score and highscore system
Create simple game menus
Add screenshake
Add particles
Add game sound effects
Create amazing explosions using particles
What is the target audience?
This course is meant for new GameMaker users or users who have never completed a game
This course is NOT for experience GameMaker users

Lecture 1
Course Introduction
Preview
00:49
Students will be able to better navigate the course and understand the its structure.
Lecture 2
Downloading and Licensing GameMaker Studio
Preview
03:44
Section 1: The Space Game Core
Lecture 3
Flying in Space
Preview
10:16
Students will be able to create their first project and take control of GameMaker's coordinate system to move a ship around in space.
Lecture 4
The Cooldown
09:56
Students will be able to use the sprite, background, object, and room properties windows.
Lecture 5
Lasers Everywhere
07:06
Students will be able to use the instance_create and instance_destroy functions to make the ship object fire lasers.
Lecture 6
Lasers in Due Time
06:11
Students will be able to control the rate at which lasers fire using alarms.
Lecture 7
One Small Enemy and One Giant IF
06:50
Lecture 8
Enemies Out of Nowhere
05:57
Lecture 9
Magic Numbers and Macros
05:09
Lecture 10
Armor as a Variable
12:21
Quiz 1
Quiz 1
7 questions
Review instance_create, instance_destroy, "if" statements, and variables.
Section 2: Adding More Content
Lecture 11
Explosions
06:55
Students will be able to use the Destroy Event to create a simple explosion effect when a ship dies.
Lecture 12
The Enemies Strike Back
09:14
Lecture 13
Inheritance
08:33
Students will be able to use the powerful inheritance system in GameMaker to simplify their code and project.
Lecture 14
A Reason to Go On
05:16
Students will be able to add a score and highscore system to their game.
Lecture 15
Let it Show
11:26
Students will be able to draw a HUD in their game to give the player information about their ship.
Lecture 16
Power Overwhelming for Armor
10:27
Lecture 17
Power Overwhelming for Lasers
09:15
Lecture 18
Better Enemy Controller
06:00
Lecture 19
The Menu
17:16
Students will be able to create a menu for their game.
Quiz 2
Quiz 2
5 questions
Section 3: Make it Juicy
Lecture 20
Red Flash
06:18
Students will be able to add screen flashes to key moments in the game.
Lecture 21
More Screenshake
11:20
Lecture 22
Gun Flare
05:24
Students will be able to add muzzle flares to their game.
Lecture 23
Laser Hit Effect
01:11
Students will be able to add a laser hit affect that gives laser impact more meaning.
Lecture 24
Audio is Vital
07:53
Students will be able to import and play sound effects and music in their game.
Quiz 3
Quiz 3
3 questions
Section 4: BONUS: Optimization with Particles
Lecture 25
Particle Systems
02:32
Lecture 26
Particles Types
09:55
Students will be able to create particle types.
Lecture 27
Creating Particles
07:03
Students will be able to use particles in order to remove unnecissary objects and optimize their game.
Quiz 4
Quiz 4
5 questions
Section 5: BONUS: Level-up Your Game Making Skills
Lecture 28
Bonus Lecture: Level-up Your Game Making Skills
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