Digital_Tutors_Introduction_to_Animation_in_Blender

در این آموزش تصویری با مقدمات انیمیشن سازی در Blender آشنا می شوید.
این دوره آموزشی محصول موسسه DigitalTutors است.

سرفصل های دوره:

  • مقدمه ای بر Blender
  • نحوه تنظیم keyframe
  • نحوه استفاده از keyframe
  • شناسایی بخش های کلیدی یک انیمیشن
  • مدل سازی سه بعدی
  • نحوه تغییر انیمیشن
  • عملکرد انواع منحنی
  • استفاده از حالت های مختلف برای انیمیشن
  • نحوه استفاده از Blender
  • نحوه دستکاری keyframe
  • کار با ویرایشگر تصویر
  • ایجاد یک انیمیشن در گراف
  • کار با ابزار Pencil
  • نحوه متحرک سازی اشیا
  • کار با OpenGL
  • طراحی انیمیشن غیر خطی
  • و…

عنوان دوره: DigitalTutors Introduction to Animation in Blender
مدت زمان: 3 ساعت و 13 دقیقه
نویسنده: Mark Masters


توضیحات:

DigitalTutors Introduction to Animation in Blender



Mark Masters
 3h 13m
tdgl
In this Blender tutorial, we'll learn all about it's animation tools.
We'll start by learning the basics like setting keyframes, editing the timeline and how to use the Dope Sheet to adjust things like the timing of our keyframes. We'll also explore Blender's unique animation features, like the in-between tool and the ability to very easily mirror an entire pose.
We'll take an in-depth look at the Graph Editor and how we can use it to refine our animations. We'll also learn about Blender's pose library so we can save out and reuse poses.
By the end of this Blender training, you'll have the knowledge you need to comfortably start creating your own animations.

Introduction and project overview
01:09
Exploring Blender's Timeline and framerate
07:19
Getting familiar with Pose Mode
04:35
Setting keyframes
08:03
Using Automatic keyframe
05:36
Using markers to identify key parts of an animation
04:57
The Dope Sheet
07:54
Manipulating animations with the Dope Sheet
07:15
The Graph Editor
07:30
Function curve interpolation types
07:01
Function curve handle types
11:23
Using Blender's Extrapolation modes to cycle an animation
06:18
Manipulating keyframes in the Graph Editor
09:56
Using Blender's F-Curve Modifiers
06:14
Creating an animation in the Graph Editor
08:48
Working with the Grease Pencil tool
10:21
Saving and reusing poses in the Pose Library
06:47
Using Blender's in-between feature
09:21
Using Motion Paths to visualize an animation
06:46
Mirroring poses using Blender's X-Flip feature
07:06
Ghosting animation sequences
06:55
Animating objects along a path
09:35
Animating with a constraint
06:35
Adding in audio to Blender's timeline
03:16
Automating lip sync animation with Blender's bake sound wave tool
05:56
Creating real-time previews with OpenGL renderer
05:31
Using Blender's Non-Linear Animation Editor
11:31