در این آموزش تصویری با اتصال بازی های Unity به شبکه آنلاین آشنا می شوید. این دوره ساخت بازی های چند نفره را با Unity آموزش می دهد. همچنین اصول اولیه برنامه نویسی #c ، کار با Unity ، ایجاد شبکه های HUD ، نحوه اسکریپت نویسی و اجرای بازی در شبکه را مورد پوشش می دهد.
این دوره آموزشی محصول موسسه Udemy است.
سرفصل های دوره:
- کار با Unity
- ساخت صحنه بازی
- نحوه متحرک سازی شخصیت های بازی
- نحوه پرش بازیکنان
- نحوه افزودن عناصر در بازی
- نحوه سفارشی سازی HUD
- نحوه کار با منوها
- کار با رابط کاربری گرافیکی
- نحوه ویرایش رابط کاربری گرافیکی
- نحوه اسکریپت نویسی
- نحوه اجرای بازی در شبکه
عنوان دوره: Udemy Connecting Your Game to an Online Network: Unity Networking
مدت زمان: 2 ساعت و 30 دقیقه
نویسنده: Knowledge Base, Shaun Spalding
Udemy Connecting Your Game to an Online Network: Unity Networking Knowledge Base, Shaun Spalding 2.5 Hours Beginner Level Indie game developers can learn how to Unity's networking features like Unity Matchmaker for online multiplayer games Course Description Learn how to connect your game to an online network using Unity Networking / Unity Matchmaking. Nothing beats the satisfaction of playing a game you created with your friends. After learning to create a game, the next step is to make it multiplayer for the masses. This course will teach you how to start with Unity Networking. This course will give you an understanding of how online games work in Unity. After you are finished, you will be able to better understand online multiplayer and be able to create an online game. Learn to Use Unity Make your game work with Unity Networking and Unity Matchmakih Learn how to create their own Networking HUD Understand the process for creating an online games At the end of this course, you will have the foundation needed to start creating online Unity games. This course is focused on giving the knowledge needed to understand unity networking and be able to start a more in-depth course. Prerequisite knowledge You do not need any background knowledge of Unity C# for this course. However, because of the complex nature of code, we recommend that you are familiar with the basics of coding. After watching this course you will know the basics of how to create an online game. Our "C# Programming for Unity Game Development" course would be a course to consider before taking before this one if you'd like to get more background on codining. After getting familiar with code, you are more likely to remember the complex functions that are featured in this course. What are the requirements? Have installed Unity 5 or higher and a script editor What am I going to get from this course? Over 13 lectures and 2.5 hours of content! Learn how to create their own Networking HUD Understand the process of creating an online game. Understand how to make their game work with Unity Networking What is the target audience? Someone who want to learn how the Unity Networking tool work Students already have a good foundation with Unity Networking will find that this course might be a bit basic Section 1: Introduction Lecture 1 Introduction 01:41 An introduction to the course and Unity networking Lecture 2 FAQ about our courses 6 pages Lecture 3 Assets for this Course Article Section 2: MAIN COURSE Lecture 4 Setting up Assets 08:26 Creating a character and scene for our game. Lecture 5 Character Movement 16:46 Lecture 6 Jumping and Looking 20:18 Lecture 7 Partial system 08:55 Editing a basic partial system to work with our prototype game. Lecture 8 Attack system 11:27 Creating a basic attack system that will work for attacking players online. Lecture 9 Setting up Server 15:04 Adding networking components in our game to scream it online. Lecture 10 Finalizing server 15:35 Creating a system for our player to response when dead. Lecture 11 Custom Network HUD 11:54 Creating a menu system that will replace the default networking HUD GUI. Lecture 12 Editing GUI 15:05 Finalizing our code to work as the network GUI. Learning how to expand on open source code. Lecture 13 Matchmaker and result 06:49 Learning how to set up Unity Matchmaker and understanding why Networking is important.